From 66b990951f4b874c4e14c57f6c9d8f1615c0328d Mon Sep 17 00:00:00 2001 From: Timothee 'TTimo' Besset <ttimo@ttimo.net> Date: Thu, 14 Nov 2024 11:44:04 -0600 Subject: [PATCH] Fix screenshots to work against latest gamescope --- ChangeLog | 5 +++++ client/devkit_client/__init__.py | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index 84dd43c..ce60eb4 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,8 @@ +2024-11-14 Timothee Besset <ttimo@valvesoftware.com> + + * Release v0.20241114.0 + * Fix screenshots to work against latest gamescope. + 2024-10-25 Timothee Besset <ttimo@valvesoftware.com> * Release v0.20241025.0 diff --git a/client/devkit_client/__init__.py b/client/devkit_client/__init__.py index 4309c17..9df3b30 100644 --- a/client/devkit_client/__init__.py +++ b/client/devkit_client/__init__.py @@ -1566,7 +1566,7 @@ def screenshot(args): # wipe any existing screenshot first: # - so they don't accumulate in tmpfs # - so we can wait and confirm a new screenshot was delivered - _simple_ssh(ssh, 'rm /tmp/gamescope_*.png', silent=True) + _simple_ssh(ssh, 'rm /tmp/gamescope*.png', silent=True) if args.xprop is None: _simple_ssh(ssh, 'kill -USR2 `pidof gamescope`', silent=True, check_status=True) else: -- GitLab