From 66b990951f4b874c4e14c57f6c9d8f1615c0328d Mon Sep 17 00:00:00 2001
From: Timothee 'TTimo' Besset <ttimo@ttimo.net>
Date: Thu, 14 Nov 2024 11:44:04 -0600
Subject: [PATCH] Fix screenshots to work against latest gamescope

---
 ChangeLog                        | 5 +++++
 client/devkit_client/__init__.py | 2 +-
 2 files changed, 6 insertions(+), 1 deletion(-)

diff --git a/ChangeLog b/ChangeLog
index 84dd43c..ce60eb4 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,8 @@
+2024-11-14 Timothee Besset <ttimo@valvesoftware.com>
+
+	* Release v0.20241114.0
+	* Fix screenshots to work against latest gamescope.
+
 2024-10-25 Timothee Besset <ttimo@valvesoftware.com>
 
 	* Release v0.20241025.0
diff --git a/client/devkit_client/__init__.py b/client/devkit_client/__init__.py
index 4309c17..9df3b30 100644
--- a/client/devkit_client/__init__.py
+++ b/client/devkit_client/__init__.py
@@ -1566,7 +1566,7 @@ def screenshot(args):
     # wipe any existing screenshot first:
     # - so they don't accumulate in tmpfs
     # - so we can wait and confirm a new screenshot was delivered
-    _simple_ssh(ssh, 'rm /tmp/gamescope_*.png', silent=True)
+    _simple_ssh(ssh, 'rm /tmp/gamescope*.png', silent=True)
     if args.xprop is None:
         _simple_ssh(ssh, 'kill -USR2 `pidof gamescope`', silent=True, check_status=True)
     else:
-- 
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