diff --git a/ChangeLog b/ChangeLog index 84dd43c982a2a7d07069def2bd195ed88551bfac..ce60eb40a3c42f6202ab69f464a96c56977f0719 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,8 @@ +2024-11-14 Timothee Besset <ttimo@valvesoftware.com> + + * Release v0.20241114.0 + * Fix screenshots to work against latest gamescope. + 2024-10-25 Timothee Besset <ttimo@valvesoftware.com> * Release v0.20241025.0 diff --git a/client/devkit_client/__init__.py b/client/devkit_client/__init__.py index 4309c172a2ce3854d4d1df69b3a3957584d85216..9df3b302781effb4dff298e4226f8c781cd73d19 100644 --- a/client/devkit_client/__init__.py +++ b/client/devkit_client/__init__.py @@ -1566,7 +1566,7 @@ def screenshot(args): # wipe any existing screenshot first: # - so they don't accumulate in tmpfs # - so we can wait and confirm a new screenshot was delivered - _simple_ssh(ssh, 'rm /tmp/gamescope_*.png', silent=True) + _simple_ssh(ssh, 'rm /tmp/gamescope*.png', silent=True) if args.xprop is None: _simple_ssh(ssh, 'kill -USR2 `pidof gamescope`', silent=True, check_status=True) else: